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SNESQUE

by Zackery Wilson

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Antti
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Antti Wonderful, just wonderful. Makes me smile every time. In my final fantasy these would get arranged for a live band consisting of Jojo Mayer, Thundercat, Cory Henry and Buckethead. Favorite track: Out of LEFT Field [Final Fantasy VI].
themack99
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themack99 Perfect blend of old and new Favorite track: EarthBound and DOWN [EarthBound].
DJ Home Movies
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DJ Home Movies Though all over the place with other artists and collectives, Zack's an expert when it comes to re-using and re-assigning soundfonts from well-known games, and completely metamorphosing them into a whole 'nother genre: battle themes into fusion elevator jazz, simple 4/4 melodies into samba and swing, and rough 'n tumble songs to funky hits.

If you're an avid fan of chiptune and VGM, or would look a cute album to listen to, pick this one up. You'll enjoy it as much as I do. Favorite track: Suck 'R Punch [Kirby's Dream Land 3].
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about

Zackery Wilson’s "SNESQUE" is the marriage of Super Nintendo soundfonts (i.e. collections of samples from original Super Nintendo video games) and modern-day audio production (i.e. EQ, delay, reverb, filters, etc.). For each original track, Zack adhered strictly to self-imposed limitations: Each was created using only one soundfont (exclusive to each respective game), again, only taking liberties with audio production and some creative sample manipulation (i.e. pitch-shifting, time-stretching, etc.); the structure of each track limited to roughly a minute’s worth of music, looping once (in the tradition of standard video game "level" music) before fading out.

From progressive rock to jazz fusion, samba to swing, "SNESQUE" is a hodgepodge of musical styles, connected by the nostalgic sound of Super Nintendo video games and the familiarity of present-day audio production techniques.

credits

released September 27, 2014

Tracks 1-11 written, arranged, and produced by Zackery Wilson, 2014. www.zackerywilson.com
Track 12 written, arranged, and produced collaboratively with Player 2 (now known as Boba Sweat) (Jay Wilson), 2014. soundcloud.com/bobasweat
Cover artwork by Corey Stephen Design. www.coreystephen.com

Created with FL Studio 11: www.image-line.com/flstudio; soundfonts (by Blitz Lunar, fluidvolt, iTeachVader, Mike Crain, sleepytimejesse, TSSF, Vienna Master, William Kage, Zetshiro): www.williamkage.com/snes_soundfonts

A special thanks to my friends and family, especially my brother Jay, who continually has been my biggest help throughout any musical production, and my wife Lindsay, who has been my rock with her never-ending support and patience (remarkably even after hearing some tunes of mine thousands of times over). <3

And thanks to all for listening!

☆Player 2 (now known as Boba Sweat)☆
bobasweat.bandcamp.com
soundcloud.com/bobasweat
twitter.com/bobasweat
facebook.com/boba.sweat.music

☆Zackery Wilson☆
zackerywilson.com
open.spotify.com/artist/1pbYpYC2oioJXUHVT8yc8d
soundcloud.com/zackerywilson
www.youtube.com/c/zackerywilson
twitter.com/zackerywilson
facebook.com/zackerywilsonmusic

"SNESQUE" featured on:
The Ongaku: www.theongaku.com/posts/snesque-built-from-super-nintendo-soundfonts
The ChipWIN Blog: chiptuneswin.com/blog/office-hours-3-zackery-wilson
This Week in Chiptune: thisweekinchiptune.com/075
Game Music 4 All: www.gamemusic4all.com/blog/2015/6/24/16-bits-of-originality-in-snesque-by-zackery-wilson
Lazybit Collective: lazybit.co/music-reviews/snesque-by-zackery-wilson
CYCLIC • WORLD: cyclic.world/Audio-Zachery-Wilson-SNESQUE

"SNESQUE" is a part of the Ubiktune catalog. For complete information about the release, please visit: ubiktune.com/releases/ubi076-zackery-wilson-snesque

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Zackery Wilson Austin, Texas

Composer, pianist, and music educator.

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